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- WILDERMYTH TRANSFORMATION GUIDE MOD
- WILDERMYTH TRANSFORMATION GUIDE UPGRADE
- WILDERMYTH TRANSFORMATION GUIDE MODS
Discover the mystery behind the skull key.
WILDERMYTH TRANSFORMATION GUIDE MOD
This mod includes four distinct multi-part quests to every campaign, leads to the discovering a special legendary weapon.
WILDERMYTH TRANSFORMATION GUIDE MODS
Wildermyth Best Mods – Legendary Weapons Mod The mod then expands the options by adding new eyes that fully allow expressions to be used in the game!ĭownload the 10,000 Faces of Wildermyth! Mod > Here This mod divides all facial features into distinct categories, such as Noses, Eyes, Mouths. Since more updates have been released with the addition of new eyes along with other modders releasing add-ons to the 10,000 Faces of Wildermyth, the number has gotten much bigger! I’m not going to make the calculations There are tons of possibilities! Also featuring personality-dependent dialogue, some transformation-dependent dialogue, and 3 follow-ups that can appear in the peacetime intervals between chapters!ĭownload the Evolving Relationships Mod > Here Wildermyth Best Mods – 10,000 Faces of Wildermyth! ModĪre there really 10,000 faces? In fact, there is far more than the 10,000 faces. Each event can trigger a change in the relationship between two heroes because of the circumstances they’re in, or because of their individual physical characteristics. The changing Relationships includes 8 new events (5 before battle, 2 while conducting scouting and one after victory). Wildermyth Best Mods – Evolving Relationships Mod There are 5 different armors for each class, and 3 levels per armor 3 tiers per armor Mystic Armors, Hunter Armors, Warrior Armors – so 15 amors, and 45 tiersĭownload the Expanded Items: Armors Mod > Here But after a legacy recycle or two when you select the skills that benefit wolf mode and you build around that new concept, suddenly it comes alive and is much more powerful.Wildermyth Best Mods – Ficeny’s Hair Pack ModĪdditional hairstyle options to customize! Hair for women 9 (suitable for smaller head forms) Masculine hair 6 (suitable for larger head forms) Total 15 Wildermyth Best Mods – Expanded Items: Armors Mod If you've been building a hunter around being an excellent bow user and doing great long range damage.wolf form sucks. I think the biggest problem that I have is how conflicting your previous abilities are when doing transformations. And I don't like skeletal at all because of how limiting it is. I don't like legs that reduce speed for example. I admit that there are some transformations that don't seem to be good, and are especially bad for certain classes. 3/4 celestials are pretty awesome for any class. On top of that, he has like a 9 movement, so he can always position himself to make the most of his actions.Ī crow head at a minimum is great for the swift attack.
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If nothing nearby is alive, toss a quellmoss that does 4 poison damage to multiple enemies. So if stuff nearby is still alive, frenzy again. If I get a melee kill, I get another action. Follow that with a frenzy attack making three high damage attacks. My fully transformed wolf hunter is probably the strongest character I have by a long shot. There are some other things I could mention as well, but hopefully this provides some insight into why it's not a cut-and-dry rule. The only characters I'd never transform arms on are archers, as bows are significantly better than crossbows. It's very rare that wielding a 2H melee weapon is superior to a 1H weapon.
WILDERMYTH TRANSFORMATION GUIDE UPGRADE
Some transformations like Celestial, Elmsoul, Child of the Hills, or Flamesoul get particularly potent replacement skills to justify the lost weapon.ĭon't underestimate the value of not having to upgrade a weapon throughout the campaign with resources! I have a Warrior I use regularly on WL+CiS which leans into Child of the Hills, and her armor is the only thing I ever have to pay to upgrade, which lets me ramp strength across the rest of the team much faster. Skeletal transformation comes with the Oldwane Dagger baked into an arm, which substitutes for a normal weapon. That said, virtually all optimized builds do still want at least 1 hand available for a weapon, though there are some notable exceptions and commentary: If you're looking to min/max for high difficulties (which it sounds like from your post), then transformations are actually a very important part of that to optimize your action economy.
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